how to design football game?

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11 comments, last by hantaogo 13 years, 1 month ago
I think the hardest is AI.
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umm thats cool. Did you have a question or want to start a discussion?
yes.i want to make a 2d football game.i want to find a way to let players know when to run, run to where, or pass the ball, pass to where, how big the force.etc...

the way of program puzzled me.


thank you!
There is one thing working in your favor, football plays are preplanned. The individual players each have very well defined roles for each play. You can essentially make a little script for each player and for each play. The players then try to follow that script as closely as possible. This should significantly reduce the complexity of your AI. Instead of needing grand strategy, you only need to determine very local tactics.
i again with you. and i also want the player to do move things.for example: the plan is QB pass the ball to a WR, but the WR be locked down, smart QB will not pass,etc....
how to program, AI part?
thank you!
http://aigamedev.com/

http://aigamedev.com/


thank you.I will try to implement it.and test my ideas.
Moving you to the For Beginners forum.

- Jason Astle-Adams


i again with you. and i also want the player to do move things.for example: the plan is QB pass the ball to a WR, but the WR be locked down, smart QB will not pass,etc....
how to program, AI part?


I would take a look at Mat Buckland's Programming Game AI by Example which actually has a soccer example in it''s pages (i know, wrong kind of football, but it's a team sport, and would be a good base).

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