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Unity3D Developer Intern at Nokia Research Center, Hollywood

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Hello,

We are looking for some talents working on a new research project. Please see the following detail:

Job Description:
We are looking for an intern participated an innovative game project utilizing the latest graphics techniques on top of smart phones and tablets.
The candidate needs to be able to rapid prototyping different concepts on top of Unity3D. A good understanding of various graphics techniques is required -- deferred shading, shadow map, ambient occlusion, per-pixel lighting, spherical harmonic, etc.

Job Requirement:
- Expertise in C/C++, OpenGL, GLSL
- Good understanding of various graphics techniques (deferred shading, shadow map, ambient occlusion, per-pixel lighting, spherical harmonic, etc)
- Capbility of using Unity3D rapid prototyping different concepts
- Unlimited passion of making great games :-)

Submission:
Please attach your CV and links of profolio (the games / projects you have participated) to yun-ta.tsai@nokia.com

About us: http://research.nokia.com/locations#hollywood
Nokia Research Center, Hollywood located in Santa Monica, California.
We are focus on bringing innovation to different user experience designs, and new types of media.

Thank you!

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