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2D Image In Direct3D 11 !

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hello again

everybody know that direct3d 9 have a sprite to render 2D Images without using Direct2D just Direct3D9

but in Direct3D11 there is no way to do this except something called IDXGISurface that i am not sure about .

1- is it true or false !!!!

so i create it by using Texture2D->QueryInterface () ; and it create corrently but i can't render it ( i do not know how to render it in rendertarget )

any help

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