• Advertisement

Archived

This topic is now archived and is closed to further replies.

Sprite animation: optimal FPS?

This topic is 6073 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I am working on the tech spec sheet for my game and I''m not too sure about the FPS I should have for animating sprites. I am aware that people prefer 12 or less, but I was thinking more like 24, to achieve the most smooth animation. Obviously, this will require a lot of power. But if the only drawback with having 24 FPS is the power requirement (besides 2x work), I''d like to go with it. My game will probably take a a few years, so by then computers will much more powerful. If anyone can present me an animation (comparing 12 FPS and 24 FPS for example) to convince me that 12 FPS is enough, that''d be great.

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement