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Anyone willing to look at some code?

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I''ve got a project based on D3D that displays md3s quite nicely. It also uses octrees for culling and does all the basics. Unfortunately, when I move my camera, parts of my md3 (torso, legs, etc...) tend to rotate as well. Obviously this is a bad thing. I''ve been trying for weeks to track down the problem and have been unable to. I cannot really single out the part that isn''t working to post, but if anyone is willing to wade through a messy msdev project, I''d be deeply indepted. I''m still learning, so the structure definitely leaves something to be desired. I''m simply glad it mostly works! Any help would be much appreciated. I could also simply post the .exe on a site to be downloaded so that the problem can be seen. Although my code is really messy, it might also be useful to those just learning (if there''s anyone less experienced than me out there!). Thanks, Onnel

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