Jump to content
  • Advertisement
Sign in to follow this  
lucky6969b

A question on the book "Character Animation With Direct3D"

This topic is 2686 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello,
Recently, I bought the book from a local bookshop, but they said it needs 6 weeks before the order comes back.
I wonder if the book contains any samples for animating multiple instances of an object. I've read the reviews from amazon, one of the readers said this book only covers surface levels on this aspect. I wonder the CD-ROM would contain any code I need?
Thanks in advance
Jack

Share this post


Link to post
Share on other sites
Advertisement
I bought the book from Amazon. It ships with a CD containing a lot of samples and Render Monkey.

The following list shows some of the samples (comes in CD):
* Vertex Shader based skeletal animation
* Morphing
* Ragdoll simulation
* Facial animation
* Wrinkle maps
* Crowd Simulation -> That's what you expect!
* Character decals
* Hair animation
* ...

hth.
-R

Share this post


Link to post
Share on other sites

I bought the book from Amazon. It ships with a CD containing a lot of samples and Render Monkey.

The following list shows some of the samples (comes in CD):
* Vertex Shader based skeletal animation
* Morphing
* Ragdoll simulation
* Facial animation
* Wrinkle maps
* Crowd Simulation -> That's what you expect!
* Character decals
* Hair animation
* ...

hth.
-R


Thanks, I am looking forward to receiving the book, very elated.
Jack

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!