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lucky6969b

Disable all animationcontroller tracks

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lucky6969b    1330
if I'd like to see an object stationary in my scene, how do I stop it from animating?
Using something like unkeyTrackDesc(); or something like that?
Not too sure..... Any thoughts?
Thanks in advance
Jack

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Buckeye    10747
Select an idle animation and then stop advancing the animation controller time.

animController->AdvanceTime( 0, NULL );

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