Jump to content
  • Advertisement
Sign in to follow this  

queue

This topic is 2599 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

[attachment=1832:labtask 4- queue.txt]i made a program in C++, the code of a queue, wat happened,,my compiler gave an error that the variable around queue is corrupted,,i found the solution, by adding [ getche(); ] at the end of the code, just before [ return 0; ], and the problem got solved, although getche(); is used to hold the black screen in older compilers like DEV C++ , and i was working on Microsoft Visual Studio 2010, a much advanced compiler.. but even then i was compeeled to add getche(); ,,because my code was making the memory crashed.. and adding getche(); was restricting the memory to get crashed...
here's my code..[attachment=1832:labtask 4- queue.txt]

Share this post


Link to post
Share on other sites
Advertisement
You make an array of 15 elements, which means it's valid to use index values from 0 through to 14.
Every single one of your index values is out of bounds. You start at -1, and then decrease from there.int qu[15];
qu[-1] = 1000;
cout << "(1): "<<qu[-1] <<endl;

Your calls to [font="'Lucida Console"]put[/font] are overwriting the contents of the stack.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!