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Can photoshop be used to preview a 3D texture

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Can photoshop or another 2D editor be used for an approximate preview of what the combined normal, ambient occlusion, displacement, and specular maps would look like in a 3D environment, and how is this done?

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Yeah. You can edit them in PS also. (Except normals I think). I know it will import obj's. Not sure what else.

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