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TGE

Oriented articulated-bodies

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TGE    107
Hy everyone,

I'm planning to develop a tail / rope / strand simulator and i wanted to know if there were any papers, implementations or any experience to share about [b]oriented articulated-bodies[/b] ? There are many papers about general articulated bodies but I was wondering if a "local coordinates" simulator could do the trick.

Thanks in advance.

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Joher    147
See
Johan Ernest Mebius:
[i][url="http://repository.tudelft.nl/view/ir/uuid:5e7abfd6-3780-474d-bbff-eea495fd4bf4/"]Applications of Quaternions to Dynamical Simulation, Computer Graphics and Biomechanics.[/url][/i]
Ph.D. Thesis Delft University of Technology, January 11th 1994. Photocopy PDF file, 279 PDF pages.
Disclosed at [url="http://www.narcis.info/"]NARCIS [/url] / [url="http://www.darenet.nl/en/page/language.view/search.page"]DARENET [/url], the [i]Digital Academic Repositories[/i] website of the [i]Koninklijke Nederlandse Akademie van Wetenschappen[/i][url="http://www.knaw.nl/english/index.html"] (KNAW)[/url].
Reachable from my web page "PUBLICATIONS" at [url="http://www.xs4all.nl/%7Ejemebius/Publications.htm"]http://www.xs4all.nl...ublications.htm[/url]

In particular the software data structure for articulated bodies at book page 91 = PDF page 110.

Questions are welcome at my EMail address "jemebius at xs4all dot nl".
Good luck: Johan E. Mebius


[quote name='TGE' timestamp='1302613995' post='4797489']
Hy everyone,

I'm planning to develop a tail / rope / strand simulator and i wanted to know if there were any papers, implementations or any experience to share about [b]oriented articulated-bodies[/b] ? There are many papers about general articulated bodies but I was wondering if a "local coordinates" simulator could do the trick.

Thanks in advance.
[/quote]

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