Characters that go upstairs to Mezzanine Floor

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-1 comments, last by lucky6969b 13 years ago
How do I design the navigation mesh that the target objects might need to go upstairs such as to the Mezzanine Floor? I understand that it won't be efficient to use a 3D map, do I just plot several waypoints near the end of the stairs? And hardcode the animation of walking upwards? What do you think? Thanks Jack

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