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HLSL shader/effect compiler/tester tool

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I did some development on a tool to help in HLSL programming while trying some C# and WPF features. I have the basic knowledge of DX and SlimDX to make it possible to create a tool with compiler/preview support inside.

It is now in a mockup state, but it already help in coding since it has a syntax highliter with bracing.
Fully skinnable & dockable.

I was thinking of leaving it away but if there is interest I will try to make a real app of it.

This is my current status (attachment). Plase take a look and tell me if it would be useful to you.


editoryb.jpg
You will need .NET Framework 3.5

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