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Which 3D File Format Should I Choose

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Hi everyone,

I'm relatively new to 3D game programming and I would like to known which 3D file format you guys recommend I use. The game engine I'm using supports the following file formats:

  • X
  • 3DS
  • MDL
  • MD2
  • MD3I'll be using Blender 2.56 for the design.

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Hi everyone,

I'm relatively new to 3D game programming and I would like to known which 3D file format you guys recommend I use. The game engine I'm using supports the following file formats:

  • X
  • 3DS
  • MDL
  • MD2
  • MD3I'll be using Blender 2.56 for the design.


For practical purposes, the 3D file format you'll be using is Blender's one. If you aren't sure of which format you want to use for exported models, try multiple formats and perhaps different exporters and judge quality from the end result in your game engine. I expect model export from Blender to be automated with a Python script ("object A to file B in format C with settings D"), so using different file formats for different models shouldn't be a problem.

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