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Slug Production : S3TC compression --> Excellent !

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Hi, I''ve found a paper from NVIDIA for using S3TC compression. It''s works well ! Image without compression =============================== Compression : DXTC 1 It''s not good ... =============================== Compression : DXTC 3 It''s better =============================== Compression : DXTC 5 It''s excellent ! ======================== Leyder Dylan http://ibelgique.ifrance.com/Slug-Production/

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And the point of this is...?

I have a compressed texture library on my site, but I haven''t updated it in awhile, and it lacks (like mipmapping)...

I''m gonna do an update to that one of these days...

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