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PRGFX_PutTexture

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Has anyone got PRGFX_PutTexture to work? I''m doing the following: PR_DWORD StaffImage = PR_LoadTexture ("staff.jpg"); ... PRGFX_PutTexture ( X+2, Y+15, StaffImage, TEXTURE_NORMAL ); No error, no texture...anyone have any hints?

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Well if your x or y was outside the viewport that could be your problem.

I usually use the PRGFX_ShowOverlay command because your can use any render method and resize the image.


Gary

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