PRGFX_PutTexture
Has anyone got PRGFX_PutTexture to work? I''m doing the following:
PR_DWORD StaffImage = PR_LoadTexture ("staff.jpg");
...
PRGFX_PutTexture ( X+2, Y+15, StaffImage, TEXTURE_NORMAL );
No error, no texture...anyone have any hints?
Well if your x or y was outside the viewport that could be your problem.
I usually use the PRGFX_ShowOverlay command because your can use any render method and resize the image.
Gary
I usually use the PRGFX_ShowOverlay command because your can use any render method and resize the image.
Gary
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