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DarrenHorton

XNA Game Window Not running in full screen

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Hi first post.

I am trying to make a game in C# and XNA4 through trial and error, only way to learn with the App Hub's tutorials.

I have tried to make the standard initial game window full screen, with [font="Consolas"][font="Consolas"] graphics.IsFullScreen =[/font][/font][font="Consolas"][color="#0000ff"][font="Consolas"][color="#0000ff"][font="Consolas"][color="#0000ff"]true[/font][/font][/font][font="Consolas"][font="Consolas"];[/font][/font]

[font="Consolas"][font="Consolas"] graphics.ApplyChanges();

but all I get is a very large blue game window with a black border around the edge. The picture shows all. Well I did try to take a picture but it came back with a blank screen.

I will include my code so you can check. Code snippet didn't work on a copy and paste, So what's the trick? LOL.

P.S Can you explain the answer in english which anyone can understand? I'm a complete NOOB!

Thanks, blackbook
[/font][/font]

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When I set the game window resolution to the same resolution as my monitor then full screened, it filled the screen ok.I guess this is WAD afterall.

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