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SimeonReilly

OpenGL Ray-tracing construction, and finding a pixel

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So I have an exam question I'm having trouble with.
As far as I can tell we're meant to set this up with OpenGL (in C/C++) (with GLUT)

question5.PNG


When it comes to answers - The more verbose and from the ground up the better. Any help is greatly appreciated.

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What are you having trouble with?

No one is going to give you the answer and do your work for you. At least show some effort that you've thought about the problem, what have you done and where are you stuck?

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I'm not sure how are you expected to use OGL in an excercise about raytracing (unless you use it just for the display step, an not for the generation process, of course).

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