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amichail

Drop7/Tetris fans: What do you think of my DropZap 2 game?

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Check it out:

[url="http://www.dropzap2.com"]http://www.dropzap2.com[/url] (web demo + video)

[url="http://itunes.apple.com/us/app/dropzap-2/id378977964?mt=8"]http://itunes.apple....d378977964?mt=8[/url]

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It's pretty neat. I would get it, except I run an android phone and not an apple one. Sorry~

Other than that, very unique concept. Took me a while to grasp it but now I can beat the web demo every time. I certainly like it. My only gripe is music? There is none on the web demo unless my speakers broke again.

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[quote name='Zummy' timestamp='1305564936' post='4811504']
It's pretty neat. I would get it, except I run an android phone and not an apple one. Sorry~

Other than that, very unique concept. Took me a while to grasp it but now I can beat the web demo every time. I certainly like it. My only gripe is music? There is none on the web demo unless my speakers broke again.
[/quote]

The Good
- Clever idea, a different take on matching puzzlers. Reminds me of the board game Khet crossed with the XBox Community Game Hexothermic (this is a good thing, by the way).

The Bad
- Feels a bit too random, it's hard to visualize combos even after a few games. Part of this is that if multiple pieces fall at once, it only seems to trigger one row/column match (but I can never really tell which one will trigger it).

The Ugly
- Making a non-bonus match has no sound effect. This is disturbing. Try playing the game without using your iPod music and you'll see what I mean.

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[quote name='Zummy' timestamp='1305564936' post='4811504']<br>It's pretty neat. I would get it, except I run an android phone and not an apple one. Sorry~<br><br>Other than that, very unique concept.&nbsp;&nbsp;Took me a while to grasp it but now I can beat the web demo every time.&nbsp;&nbsp;I certainly like it.&nbsp;&nbsp;My only gripe is music? There is none on the web demo unless my speakers broke again.<br>[/quote]<br>If you watch the video, there's a tutorial there.&nbsp;As for music, the iOS version lets you play songs from your device music library.

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[quote name='Zummy' timestamp='1305564936' post='4811504']
It's pretty neat. I would get it, except I run an android phone and not an apple one. Sorry~

Other than that, very unique concept. Took me a while to grasp it but now I can beat the web demo every time. I certainly like it. My only gripe is music? There is none on the web demo unless my speakers broke again.
[/quote]
[size="2"][color="#1c2837"]There's a tutorial in the video of the iOS version. As for music, the iOS version lets you play songs from your device music library.[/color][/size]

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[quote name='amichail' timestamp='1305565595' post='4811514']
[quote name='Zummy' timestamp='1305564936' post='4811504']
It's pretty neat. I would get it, except I run an android phone and not an apple one. Sorry~

Other than that, very unique concept. Took me a while to grasp it but now I can beat the web demo every time. I certainly like it. My only gripe is music? There is none on the web demo unless my speakers broke again.
[/quote]
[size="2"][color="#1c2837"]There's a tutorial in the video of the iOS version. As for music, the iOS version lets you play songs from your device music library.[/color][/size]
[/quote]

While that is a neat idea, I always think that having a unique theme provides so much to a game that it should be almost mandatory. Tetris was a good game and I bet if you ever played tetris you can recall the theme. Music plays to your sense of hearing, it just helps engaging all the senses in any product, if its games, or not.

That's just a personal opinion. Anyway, have you considered branching to the Android market? Maybe you have and I'm blind, but it could help you in the long run.

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[quote name='Zummy' timestamp='1305580812' post='4811634']
[quote name='amichail' timestamp='1305565595' post='4811514']
[quote name='Zummy' timestamp='1305564936' post='4811504']
It's pretty neat. I would get it, except I run an android phone and not an apple one. Sorry~

Other than that, very unique concept. Took me a while to grasp it but now I can beat the web demo every time. I certainly like it. My only gripe is music? There is none on the web demo unless my speakers broke again.
[/quote]
[size="2"][color="#1c2837"]There's a tutorial in the video of the iOS version. As for music, the iOS version lets you play songs from your device music library.[/color][/size]
[/quote]

While that is a neat idea, I always think that having a unique theme provides so much to a game that it should be almost mandatory. Tetris was a good game and I bet if you ever played tetris you can recall the theme. Music plays to your sense of hearing, it just helps engaging all the senses in any product, if its games, or not.

That's just a personal opinion. Anyway, have you considered branching to the Android market? Maybe you have and I'm blind, but it could help you in the long run.
[/quote]
I'm not a musician and I can't afford to hire one.

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[quote name='amichail' timestamp='1305586075' post='4811679']
I'm not a musician and I can't afford to hire one.
[/quote]

[url="http://www.indiegamemusic.com/"]http://www.indiegamemusic.com/[/url]

Enjoy!

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