This is my first post, so I introduce myself: I'm Javier, I'm studying Computer Engineering.
Our work-team (9 people) is developing and designing a racing game in python-Ogre. It's being a hard job, python is one of those kind of things that burst one's brain up...
thank you all in advanced, I have been reading some threads of conversation overhere, and found very useful information!
So, this is the question:
We have 3d racing-circuits, with its shortcuts and so on, so we are trying to detect cars positions in every stretch of the already mentioned circuit.
One first look for this problem, was:
- Add kind of planes : pair of nodes one on the left-side and the other on the right-side of the track all around it.
- Calculate each frame, relatively to the position of the car, the previous Plane and the next Plane
- With this two planes, we have information about what checkpoint we have left back, and which is going to be reached.
any idea on how can we implement this behavior?
Thank you again!!