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Library to recommend for iPhone/Win/OSX

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Hi I have some code in C++ that currently runs in windows 7 under MSVC2010. I would like to port my code and was wondering if there is any recommended graphics/shader library which supports a cross platform for iphone/win/mac.

The most major concern that I would need is the support of GLSL

I have looked at the cocos2D app, however it lacks shader support which is a key functionality of my program.

Is there any suggested recommended libraries to look into??


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