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AdamBrown

Great underrated game that hasnt been duplicated

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AdamBrown    102
There is very small game called RPGWO (role playing game world online). It has its own site rpgwo.com and forums rpgwoforums.com Its been around since 1999. Ive been playing it since 2003-2004. It had more players then (around 40-50) but it is unlike any other game ive played. Its 2d and the entire world is persistent.

As you can see from the screenshots you can make your own houses. you can make it anyway you want it. The process of building a house is usually leveling the ground with a shovel and discarding the sand. Placing flooring down with boards you made by cutting down a tree using, then using a saw on the log to create boards and then tiles. You can use boards to create individual walls on a tile so you can make anything you want.

Haven hearth comes close to this but its not quite as face paced and the houses arent as creative.

The game has a lot more to it and it really has the mmorpg elements that modern games dont have. The players have diminished because of all the worlds being "wiped" and restarted but this game is a gem when it has a playerbase.

There is much more to the game than I have said with an extensive crafting system called "usage"

Ill give a demonstration to anyone wants to play

1 person created it so I wish someone would spend time recreating something like this.

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krez    443
Ha ha I used to play this back in the day. I don't remember why I quit, I think it had something to do with a wipe coinciding with me getting a job.

It was great back then (and I agree, Mickey came up with and implemented a lot of unique game play elements that just weren't seen at the time, and some still aren't).

Maybe I'll check it out again when I have some time.

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AdamBrown    102
What appealed to me about the game is that you can build a house with another person the way you want to. Log out and the next day the house is the same. When there are 50+ players on the game, what looks like neighborhoods appear on the map. Everyone wanted to be as close to city as possible so whole sectors were taken by houses and it had a great community feeling with personality. All this with pvp, pve, and crafting elements so it truly had that Medieval feel. The game has maybe 5 players on these days so its pretty disappointing.

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