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D3D9: Does the window need to be visible?

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Hello!

A simple question: If I create a d3d9 device I have to specify a window (per HWND). At the moment I create the d3d9 device (per CreateDevice()): Does the window need to visible? Or is it possible to make CreateDevice() on a window that is not shown yet and call ShowWindow(hwnd) later?

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It is possible to create the device before the window is shown.

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