Sign in to follow this  

D3D9: Does the window need to be visible?

Recommended Posts


A simple question: If I create a d3d9 device I have to specify a window (per HWND). At the moment I create the d3d9 device (per CreateDevice()): Does the window need to visible? Or is it possible to make CreateDevice() on a window that is not shown yet and call ShowWindow(hwnd) later?

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this