Jump to content
  • Advertisement
Sign in to follow this  
Pixar

Glass effect (Ogre)

This topic is 2558 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

[size="4"]I want to make glass posteffect like in ogre demo.
Unfortunately I did find nothing. Maybe there are some papers or shaders.
Also, it is interensing to know the principle of this effect.

[attachment=2451:GlassEffect.jpg]

Share this post


Link to post
Share on other sites
Advertisement
in this screen u see a simple refraction shader, it is really just simple phisics.
http://en.wikipedia.org/wiki/Refraction

What u need:
  • surface normal(in,out)
  • light direction
  • thinkness of material
    u probably don't need a perfect phisic simulation so u can cut some corners.

    Just google for refraction shaders(like in water rendering)

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!