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MachCUBED

COLLADA2POD Conversion Problems on iOS

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MachCUBED    100
Hello everyone,

I made a 3d model in Blender 2.57a, then later opened the file in Blender 2.57b (since 2.57b came out while I was working on the model), then exported it as a COLLADA 1.4.1 (*.dae) file. The file in question does not open in Preview, and when I try to convert it from a COLLADA file to a POD file (PowerVR Object Data, the recommended 3d model format on iOS), it only converts the light, texture, and camera data.

Here are the settings that I used in COLLADA2POD:

[font=Verdana, Arial, Helvetica, sans-serif]Export geometry: on
Export matrices: off
Fixed point: off

Export materials: on
Merge: off
Invert transparency: on

Export animation: off (there's no animation data anyway, just an armature)

Coordinate System: OpenGL, World space
Static frame: 0

Normals: on
Vertex colours: off
Mapping channels: on
Flip V coordinate: on
Generate tangent-space: off
Interleave vectors: on
Align vertex data to 32-bit: on
Export skin modifiers: on
Matrix palette size: 9
Primitive Type: Triangle list, Indexed
Triangle Sort: PVRTGeometrySort, Sort vertices
Vertex vector formats: default

Post-export command line arguments: none

Output: [/font]
[font=Verdana, Arial, Helvetica, sans-serif]Parsing /Users/alonzomachiraju/Documents/Blender/penguin.dae
Complete.

GenA
Lamp
Camera
Armature
backbone
neckbone
headbone
neckbone.000
neckbone.001
headbone.000
headbone_L
headbone_R
headbone.001
shoulderboneL
backbone_L.000
shoulderboneR
backbone_R.000
lowerbackbone
tailbone
legL
footL
legR
footR
backbone_L
backbone_R
backbone_L.001
backbone_R.001
Sphere
Complete.
GenB
Complete.
GenC
Complete.
GenD
Complete.
Save
Complete.

Opening
' /Users/alonzomachiraju/Documents/Blender/penguin.pod '
in
' /Users/alonzomachiraju/Development/SDKPackage_OGLES2/Utilities/PVRShaman/MacOS_x86_32/PVRShaman '.[/font]
[font=Verdana, Arial, Helvetica, sans-serif]
[/font]
[font=Verdana, Arial, Helvetica, sans-serif][font=arial, verdana, tahoma, sans-serif]On top of all that, attempting to import my .dae file into Blender doesn't work at all, even though the vertex data appears to have been exported just fine. The .dae file is available at http://www.machcubed.com/penguin.dae if anyone would like to have a look at it. Anyways, thanks in advance.[/font][/font]
[font=Verdana, Arial, Helvetica, sans-serif][font=arial, verdana, tahoma, sans-serif]
[/font][/font]
[font=Verdana, Arial, Helvetica, sans-serif][font=arial, verdana, tahoma, sans-serif]MachCUBED[/font][/font]

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