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function argument number

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I've looked around but I'm not really sure what this error means
void UIManager::UIMenuReg()
CEGUI::Window* pMainWnd = CEGUI::WindowManager::getSingleton().getWindow("AOF_GUI");//sequence?

CEGUI::PushButton* button = (CEGUI::PushButton*)pMainWnd->getChild("BExit");
/*error right here*/ button->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&MenuState::onExitButton, this));
button = (CEGUI::PushButton*)pMainWnd->getChild("BEnter");
button->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&MenuState::onEnterButton, this));

'CEGUI::SubscriberSlot::SubscriberSlot' : no overloaded function takes 2 arguments

Does it mean that the declaration in the header file takes a different number of arguments? The basic structure of the code is intact from a working example so I don't see how that could be.

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That just simply means that either...

Wherever you called [color=#008800][font=CourierNew, monospace][size=2]CEGUI::SubscriberSlot::SubscriberSlot [/font][font=CourierNew, monospace][size=2]you didn't enter the same amount of arguments that the original function prototype has.[/font]
[font=CourierNew, monospace][size=2]
[font=CourierNew, monospace][size=2]Or generally anything along those lines... If i misunderstood anything, please supply more detail. [/font]

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