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OpenGL opengl es analysis tool crashes when i run my app

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kamaldeep40    100
I am developing a game on Xcode 4 with opengl es on ipad. I am getting a low fps ,i tried to run it with performance tools --- "opengl es analyzer" that comes with xcode 4 but as soon as i run it i get exception

[b]*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFArray objectForIntKey:]: unrecognized selector sent to instance 0x11812cdd0'[/b]

[b]*** Call stack at first throw:[/b]


[b] [/b][b]0 CoreFoundation 0x00007fff867117b4 __exceptionPreprocess + 180[/b]

[b] [/b][b]1 libobjc.A.dylib 0x00007fff890670f3 objc_exception_throw + 45[/b]

[b] [/b][b]2 CoreFoundation 0x00007fff8676b110 +[NSObject(NSObject) doesNotRecognizeSelector:] + 0[/b]

[b] [/b][b]3 CoreFoundation 0x00007fff866e391f ___forwarding___ + 751[/b]

[b] [/b][b]4 CoreFoundation 0x00007fff866dfa68 _CF_forwarding_prep_0 + 232[/b]

[b] [/b][b]5 GPUToolsAnalysis 0x0000000118034ac6 -[DYStateMirror setStateEntry:forKey:dictNum:subDictNum:thirdDictNum:preexistingRetCode:] + 73[/b]

[b] [/b][b]6 GPUToolsAnalysis 0x000000011803759c -[DYStateMirror applyFunction:functionIndex:] + 8422[/b]

[b] [/b][b]7 GPUToolsAnalysis 0x0000000118017961 -[DYAnalyzerHeuristicPool processFunction:captureBlockMode:functionIndex:] + 606[/b]

[b] [/b][b]8 GPUToolsAnalysis 0x000000011801440e -[DYAnalyzerEngine processFunctionStream:blockMode:findingsHandler:] + 269[/b]

[b] [/b][b]9 OpenGLESAnalyzerInstrument 0x0000000113e115ef 0x0 + 4628485615[/b]

[b] [/b][b]10 libSystem.B.dylib 0x00007fff85165284 _dispatch_call_block_and_release + 15[/b]

[b] [/b][b]11 libSystem.B.dylib 0x00007fff85143df2 _dispatch_queue_drain + 251[/b]

[b] [/b][b]12 libSystem.B.dylib 0x00007fff85143c54 _dispatch_queue_invoke + 57[/b]

[b] [/b][b]13 libSystem.B.dylib 0x00007fff851437fe _dispatch_worker_thread2 + 252[/b]

[b] [/b][b]14 libSystem.B.dylib 0x00007fff85143128 _pthread_wqthread + 353[/b]

[b] [/b][b]15 libSystem.B.dylib 0x00007fff85142fc5 start_wqthread + 13[/b]


And the crashed thread is:

[b]Thread 10 Crashed: Dispatch queue:<OGLARun: 0x116ae4c90>[/b]

[b]0 libSystem.B.dylib [/b][b] [/b][b]0x00007fff8519be4e __semwait_signal_nocancel + 10[/b]

[b]1 libSystem.B.dylib [/b][b] [/b][b]0x00007fff8519bd50 nanosleep$NOCANCEL + 129[/b]

[b]2 libSystem.B.dylib [/b][b] [/b][b]0x00007fff851f86ae usleep$NOCANCEL + 57[/b]

[b]3 libSystem.B.dylib [/b][b] [/b][b]0x00007fff85217c81 __abort + 113[/b]

[b]4 libSystem.B.dylib [/b][b] [/b][b]0x00007fff85217ce5 abort_report_np + 0[/b]

[b]5 libstdc++.6.dylib [/b][b] [/b][b]0x00007fff860d75d2 __tcf_0 + 0[/b]

[b]6 libobjc.A.dylib [/b][b] [/b][b]0x00007fff8906ad29 _objc_terminate + 100[/b]

[b]7 libstdc++.6.dylib [/b][b] [/b][b]0x00007fff860d5ae1 __cxxabiv1::__terminate(void (*)()) + 11[/b]

[b]8 libstdc++.6.dylib [/b][b] [/b][b]0x00007fff860d5b16 __cxxabiv1::__unexpected(void (*)()) + 0[/b]

[b]9 libstdc++.6.dylib [/b][b] [/b][b]0x00007fff860d5bfc __gxx_exception_cleanup(_Unwind_Reason_Code, _Unwind_Exception*) + 0[/b]

[b]10 libobjc.A.dylib [/b][b] [/b][b]0x00007fff89067192 object_getIvar + 0[/b]

[b]11 [/b][b] [/b][b]0x00007fff8676b110 +[NSObject(NSObject) doesNotRecognizeSelector:] + 0[/b]

[b]12 [/b][b] [/b][b]0x00007fff866e391f ___forwarding___ + 751[/b]

[b]13 [/b][b] [/b][b]0x00007fff866dfa68 _CF_forwarding_prep_0 + 232[/b]

[b]14 [/b][b] [/b][b]0x0000000118034ac6 -[DYStateMirror setStateEntry:forKey:dictNum:subDictNum:thirdDictNum:preexistingRetCode:] + 73[/b]

[b]15 [/b][b] [/b][b]0x000000011803759c -[DYStateMirror applyFunction:functionIndex:] + 8422[/b]

[b]16 [/b][b] [/b][b]0x0000000118017961 -[DYAnalyzerHeuristicPool processFunction:captureBlockMode:functionIndex:] + 606[/b]

[b]17 [/b][b] [/b][b]0x000000011801440e -[DYAnalyzerEngine processFunctionStream:blockMode:findingsHandler:] + 269[/b]

[b]18 ....OpenGLESAnalyzerInstrument[/b][b] [/b][b]0x0000000113e115ef 0x113e05000 + 50671[/b]

[b]19 libSystem.B.dylib [/b][b] [/b][b]0x00007fff85165284 _dispatch_call_block_and_release + 15[/b]

[b]20 libSystem.B.dylib [/b][b] [/b][b]0x00007fff85143df2 _dispatch_queue_drain + 251[/b]

[b]21 libSystem.B.dylib [/b][b] [/b][b]0x00007fff85143c54 _dispatch_queue_invoke + 57[/b]

[b]22 libSystem.B.dylib [/b][b] [/b][b]0x00007fff851437fe _dispatch_worker_thread2 + 252[/b]

[b]23 libSystem.B.dylib [/b][b] [/b][b]0x00007fff85143128 _pthread_wqthread + 353[/b]

[b]24 libSystem.B.dylib [/b][b] [/b][b]0x00007fff85142fc5 start_wqthread + 13[/b]


could anyone point me in the right direction how do i get around this problem


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