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Using FBXimporter from XNA 3.1 in 4.0

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Is there any way i can use the FBXimporter from the XNA 3.1 version in XNA 4.0?
Is this possible? I would like to use it as a custom importer. I added a reference to c:/program files/.../MS xna 3.1/... /Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll.
I renamed it, cause i can`t have 2 with the same name, and when i try to compile it, i get the following error:

Assembly Microsoft.Xna.Framework.Content.Pipeline.FbxImporter was built with a reference to Microsoft.Xna.Framework with an incorrect version 3.1.0.0 when version 4.0.0.0 was expected.
   SkinningSampleWindows
Any ideas?

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