[font="Verdana"]What Is Static VB ?[/font]
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static IDirect3DVertexBuffer9* pVertexBuffer; <- Right ?
pDevice->CreateVertexBuffer( MaxVertexIndex
, D3DUSAGE_WRITEONLY
, NULL
, D3DPOOL_DEFAULT
, &pVertexBuffer
, NULL );
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[font="Verdana"][color="#000000"]Plz Answer CODE, not Concepts.[/font]
[font="Verdana"][color="#000000"]I know concepts already.[/font]
[font="Verdana"][color="#000000"]^^a[/font]