I made the changes you suggested but it still crashes on line 66 specifically. When I try to get values from the tiles.
However, I commented it out and I am able to get property values from objects which follows the same format so I'm confused, but hey! It's finally progress now! Thanks for your help so far.
STL bug on Mac os? (C++)
I made the changes you suggested but it still crashes on line 66 specifically. When I try to get values from the tiles.
It really sounds like Tileset::GetTile() is returning NULL (indicating tile not found). Since I can not reproduce the problem, could you check the various pointers returned for NULL?
It could be a line ending problem when reading or parsing data.
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