So I know it's possible to put OpenGL in a Live Wallpaper on Android... I found a piece of code allowing it.
But is there a way to use GLSL ? It must be possible... I just need the fragment shader!
Or even use a View, like GLSurfaceView inside the live-wallpaper would solve my problem.
Android GLSL in live-wallpaper
So I know it's possible to put OpenGL in a Live Wallpaper on Android... I found a piece of code allowing it.
But is there a way to use GLSL ? It must be possible... I just need the fragment shader!
Or even use a View, like GLSurfaceView inside the live-wallpaper would solve my problem.
It's okay... I found a way.
Anyone interested in implementing a live wallpaper with shaders should take a look at the following source code: https://github.com/ghisguth/blurred-lines-live
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