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Does anyone have the source code of the book <Advanced Lighting and Materials with Shaders>?

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I read the book [font="Verdana"]Advanced Lighting and Materials with Shaders[/font] recently, which I found really facinating!

It gave me huge insight on Spherical Harmonics Lighting and ray tracing.

So I'd really like to further investigate the source code. But I can't find it on google or anywhere else?
Can anyone give me a direction?


I do but don't think I can post it online. You could also try this paper which goes over a lot of the same material and includes source code:
http://www.research.scea.com/gdc2003/spherical-harmonic-lighting.pdf

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[quote name='shiqiu1105' timestamp='1307717351' post='4821728']
I read the book [font="Verdana"]Advanced Lighting and Materials with Shaders[/font] recently, which I found really facinating!

It gave me huge insight on Spherical Harmonics Lighting and ray tracing.

So I'd really like to further investigate the source code. But I can't find it on google or anywhere else?
Can anyone give me a direction?


I do but don't think I can post it online. You could also try this paper which goes over a lot of the same material and includes source code:
http://www.research....ic-lighting.pdf
[/quote]


It is so hard to meet someone who really has access to that code. I have searched so much.
I'd be so appreciated if you can sent it to my mail box.. I mean if it will not cause you too much trouble.

My address is [color="#0000ff"]51826272@qq.com

I checked the paper you gave me. It is awesome, more detailed than the book I mentioned. I am having difficulty understanding the rotation of SH.
But there seems not to be anything about ray tracing, in which I'm also interested in.

Thanks a lot.

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