Sign in to follow this  
Kamo16

Geometry Shader documentation?

Recommended Posts

Kamo16    102
I'm working with the TriangleStream template right now in a geometry shader and I'd like to see what other methods are supported aside from Append and RestartStrip, however I can't seem to find any documentation on it at all. Would anyone be able to point me in the right direction? Thanks.

Share this post


Link to post
Share on other sites
MJP    19786
[quote name='Kamo16' timestamp='1307745890' post='4821900']
I'm working with the TriangleStream template right now in a geometry shader and I'd like to see what other methods are supported aside from Append and RestartStrip, however I can't seem to find any documentation on it at all. Would anyone be able to point me in the right direction? Thanks.
[/quote]

The documentation is here: [url="http://msdn.microsoft.com/en-us/library/bb509661%28v=vs.85%29.aspx"]http://msdn.microsoft.com/en-us/library/bb509661%28v=vs.85%29.aspx[/url]

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this