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deskoft

[Q]Making a text-based RPG Game

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I've been having the idea of a text-based RPG, with this project I want to start developing GUI's, a game, where the message appears in the screen, and there's a small input line, fullscreen. I was wondering how to do this, with a library, I'm new to installing libraries, so I would appreciate help, also what's the best language to do this?

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If you have no experience with a programming language (like c++ or c#) you may find this very hard to do. You might want to start with a basic console based Text-Based RPG using a language like C++. Once you have a fair bit of knowledge behind you then you might want to start working with actual GUI's as this is far more advanced as you will have to use a library to create the the window (Like DirectX, OpenGL, SDL or ogre).

There are some good sites to teach you basic and advanced c++ console programming:
[url="http://www.learncpp.com/"]http://www.learncpp.com/[/url]
[url="http://www.cplusplus.com/doc/tutorial/"]http://www.cplusplus.com/doc/tutorial/[/url]


Hoped this helps.

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I have been trying c++ for some time, I don't know if my knowledge is ready.
I have also been hearing C++ is not a good language to make a text-based adventure / RPG.
I'm actually intrested in going more into text-based adventures, I was trying to install ncurses, I would like to know if there are tutorials on how to install it in Visual C++ Express 2010, I have searched in google but I didn't had any luck.

Kind Regards,

matthew

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Visual Studio express, If I remember correctly, should just be a normal installer. Download, open installer, install - done.

I made my first text based rpg in c++, and another in python. I'm not keen on python, although that is a personal thing, you may like it. I would recommend C# if you want something easier than c++.

Any language that can output to a console will do what you need.

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