• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
lucky6969b

Unity
Can applications built with Unity3d be freely distributed?

6 posts in this topic

[quote name='lucky6969b' timestamp='1307995926' post='4822903']
Any copyright constraints for that? No loyalties, commissions whatsoever? Thanks in advance Jack
[/quote]

there is a limit on how much money you can make with unity 3d free version. (200k last i checked). Also, they limit a certain number of features.
1

Share this post


Link to post
Share on other sites
Why not see for yourself? The Unity website is very clear.

[url="http://unity3d.com/unity/licenses"]http://unity3d.com/unity/licenses[/url]
[url="http://unity3d.com/unity/faq.html"]http://unity3d.com/unity/faq.html[/url]
1

Share this post


Link to post
Share on other sites
Thanks guys, i'll check that out. I wonder if there are any comparable products that are similar to unity3d, but have unlimited licensing scheme? Thanks Jack
0

Share this post


Link to post
Share on other sites
[quote name='lucky6969b' timestamp='1308031121' post='4823069']
I wonder if there are any comparable products that are similar to unity3d, but have unlimited licensing scheme?[/quote]
Not really -- there are other products of the same type available, but you'll generally find that they're either of a lower quality, have a similar or even more restrictive licencing terms, or a combination of both. What sort of game are you looking at creating?

If you take a look at Unity's licencing you'll find the terms are actually very reasonable -- particularly as you asked about releasing a free product, which would incur no charges what-so-ever unless you happen to need the feature set of a professional version -- and that the free version does include a large number of the features offered by the package.


If you're looking for an option that doesn't have the same restrictions and cost involved and don't mind working at a lower-level you might consider programming with C# and XNA.
2

Share this post


Link to post
Share on other sites
[quote name='lucky6969b' timestamp='1308031121' post='4823069']
Thanks guys, i'll check that out. I wonder if there are any comparable products that are similar to unity3d, but have unlimited licensing scheme? Thanks Jack
[/quote]

So what you're saying is that you don't want to buy Unity 3D even though you only have to when you're product has sold $20k? Unity 3D is extremely cheap for what it does. Have you seen the costs for a full-blown license for the other commercial engines?

Unity 3D is a solid product and is worth every penny (I don't work for Unity - just have used it a lot).
0

Share this post


Link to post
Share on other sites
[quote name='AverageJoeSSU' timestamp='1307998332' post='4822918']
[quote name='lucky6969b' timestamp='1307995926' post='4822903']
Any copyright constraints for that? No loyalties, commissions whatsoever? Thanks in advance Jack
[/quote]

there is a limit on how much money you can make with unity 3d free version. (200k last i checked). Also, they limit a certain number of features.
[/quote]
No where do they limit your potential income from what I've been able to find.

[quote]Can we sell games and make money with the free version of Unity?

Yes! You certainly can-- and without royalties nor paying any revenue share! If your game is a commercial success, we hope you'll upgrade to Unity Pro! :)[/quote]

The only stipulation to this is that shops who made 100k or more last year MUST use Pro. From their 3.x EULA:

[quote][b]2) LICENSING RESTRICTIONS:[/b]
(a) Unity Pro may be licensed by any company, educational institution, incorporated entity, or individual.

[b][size="4"](b) Unity (free version) may not be licensed and used by companies, educational institution or incorporated entities that had a turnover in excess of US$100,000 in their last fiscal year.[/size][/b]

© Discounted academic versions of Unity or Unity Pro may only be licensed by educational institutions for use by their students and staff. The license is granted for learning purposes and may not be used for publishing commercial content.

(d) A company, educational institution, incorporated entity, or individual may not license both Unity Pro and Unity at the same time.[/quote]

Emphasis added.
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Similar Content

    • By NajeNDa
      Hi there,
      I am a game programmer (C#/C++) who is looking for a project to join. I am computer science engineer plus Master Degree in Game Development, currently working in one the most renown mobile games company (2 years academic experience, 1 year working experience).
      I have developed several prototypes or even games almost ready to release, but I always lack of artists, so I am looking for a project already set up or few artist to begin working in something.
      My preferences are:
      Unity or Unreal Engine 4 based project (UE4 prefered) PC/Console game prefered but mobile is acceptable Not interested in VR Serious team with almost all the roles filled or pretending to be filled 3D project prefered over Sprites Guaranteed 7 work hours per week, Crunch 20 work hours per week  European team (if timezone is not a problem for you, so it is not for me) I am not looking for any kind of money income from games neither the team, I want to do this as a hobby and a way to improve my skills.
      Cheers
    • By OPNeonGames
      SumiKen : Ink Blade Samurai is released! Download and leave a review to help support the game!
      Download here for free : https://play.google.com/store/apps/details?id=com.OPNeon.SumiKen&hl=en

      ★★★★★ - "Just get it it's the best runner!" - Icatsasha
      ★★★★★ - "Great game, wonderful art! Super addictive!" - EZk1ll 
      A casual samurai runner game with seven samurai and beautiful mountain paintings. Join Sumi and his samurai companions on this epic path to slash & dash through endless hordes of enemy lines. Beware of the enemy blades as a single blow from the sword blade will end it all. Will you be turned into faded ink? Or will you train and become a samurai legend?
       
    • By OPNeonGames
      Hey guys, posting my work in progress for Macho Cat here. 

      A very early prototype for Macho Cat. Everything is just placeholder for now
      What is Macho Cat?
      A silly little game where you scrub the macho cat with random objects found in trash and junkyard to please him
      Gameplay feature?
      -Cat scrubbin, lots of scrubbin
      -Unlock moar objects in junkyard 
      -Funny, silly and easy
      When will the game release?
      December 2017 (estimate)
      Interested to Beta test?
      opneongame@gmail.com
    • By MCKillerZ1
      UNITY ENGINE
      IN SEARCH FOR MEMBERS
       
      Hey there. I am currently looking for at least 4 members ( for now ) to join me in making games together.
      Sure, I'm still a student ( 17 years old ) but this is what I wish to achieve in the future.
       
      My goal is simple:
      :- Create my own game development team consisting of 5 members total.
      :- Work together as a team, and also learn game related things together.
      :- Successfully finish a simple game, and upload it to any source ( Google Play, Steam, Origin, etc... )
      :- Gain popularity as a team over the time.
       
      My role in the team is the producer or manager, or maybe the leader.
      I do have talent regarding to creating games. My main ability is creating 3D Models via SketchUp, and I've had experience doing it for about 2-3 years.
      I did learn a bit of programming, but I only understand the basics of it. I can't really make a functioning program.
      Currently, I'm learning the basics of making music using FL Studio 12, and I will learn basic animation, level design and character modelling in the future.
       
      Requirements To Join:
      1. Good English communicating skills.
      2. Always online whenever needed.
      3. Good internet connection/speed.
      4. Have a decent computer/laptop.
      5. At least knows the basics of game development related topics.
      6. Have a good camera and a set of headphones with mic, or just regular mic ( needed in the future ).
       
      Roles Available:
      1. Programmer - Main language is C#, but can also use Java ( I recommend C# ).
      2. Music Producer - Can create music according to the game's settings, and also create sounds.
      3. Animator - Can do decent animation of characters, vehicles and more.
      4. Graphics Designer - Able to do colour schemes, 2D sprites and more.
       
      Send me a message if interested.
       
       
    • By OPNeonGames
      Hey guys, posting my work in progress for Macho Cat here. 

      A very early prototype for Macho Cat. Everything is just placeholder for now
      What is Macho Cat?
      A silly little game where you scrub the macho cat with random objects found in trash and junkyard to please him
      Gameplay feature?
      -Cat scrubbin, lots of scrubbin
      -Unlock moar objects in junkyard 
      -Funny, silly and easy
      When will the game release?
      December 2017 (estimate)
      Interested to Beta test?
      opneongame@gmail.com
  • Popular Now