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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Gaiiden

The GDNet Birthday thread

41 posts in this topic

12 years ago, on June 15[sup]th[/sup] 1999 GameDev.net was launched. To get a more detailed look at the early history of the site and what came before check out the [url="http://www.gamedev.net/info/about"]About Us page[/url] towards the bottom under the section "How did you create the site?"

We're almost a teenager! ;)

From myself and the rest of the GDNet Staff - thank you all for being such an awesome community and helping to keep us alive all these years - and hopefully for many more!!

Leave us a message below and let us know how GDNet has helped/influenced you these past 12 years and what you hope the site will be able to offer you in the years to come, or just a birthday message to make us feel all warm and fuzzy inside :) Either way we love you all and are excited for the coming years!
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Sending a huge congrats your way! Happy Birthday!

This site was a huge motivational tool when I was getting started. The journals were invaluable and I met some fantastic developers that helped me see how things were done.
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I'm liking every post I see in this thread.

Well ok. Not every post. Don't try it.
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I am still a new user here, but regardless, a site surviving over 5 years is amazing, but 12 years is a feat!
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Lol, it was absolutely inevitable to pull the cake joke.

Happy birthday GDN!

GDN has been a great help both to solve specific problems and to freely discuss and exchange ideas of many different levels, from basic architecture design to development process practices.
I liked the idea of workshops on specific topics, regretably the last workshop I participated on got abandoned by the tutor.


I think GDN has a unique opportunity of establishing a public and updated knowledge base on most game development areas if the wiki and articles get better organized.

Screw technology secrets, everyone should either know or be easily able to learn how to start up DX or GL and put a model on the screen, creativity and innovation are about how you combine the different technologies into something fun, interesting or visually and auditivelly appealing. Sharing the know how of these technologies is the best way to have them improved and feed the growth of new ones.

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[quote name='NEXUSKill' timestamp='1308151446' post='4823647']
I think GDN has a unique opportunity of establishing a public and updated knowledge base on most game development areas if the wiki and articles get better organized.
[/quote]
yes yes yes!!

I'll state it right here right now that my work in the latter half of this year is getting the Wiki properly integrated into the site and tied into articles so that someone reading a featured article on graphics can find more (and possibly more up to date) info in the Wiki.
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I liked that splash page...

[attachment=3224:splash.png]
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I'm really new here, and joined this site just this year (although I did find times before).
Nonetheless, Happy 12th Birthday!!!

This site is a tremendous help for me as I am starting game development, THANK YOU!!!

wiz3kid
David D.
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[quote name='Gaiiden' timestamp='1308154026' post='4823666']
I liked that splash page...

[attachment=3224:splash.png]
[/quote]
If I remember correctly, wasn't there also a link to Flipcode on that same page? I sort of remember there being three things linked to from that page.

Man I'm getting old [img]http://public.gamedev.net/public/style_emoticons/default/blink.gif[/img]
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Happy freakin' birthday, GDNet! Here's to the past 12 years, and here's to a dozen more! :D
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Happy birthday gdnet! Beyond all the things I've learned thanks to you, you've been a great company through very important moments of my life. And that makes you hard to forget!


My best wishes for you all!
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OH AND CAEK FOR EVERYONE!!!

[img]http://i3.squidoocdn.com/resize/squidoo_images/590/draft_lens6756612module55149792photo_1251856504pacman_game_cake.jpg[/img]


[img]http://walyou.com/wp-content/uploads/2009/11/new-tetris-game-cake.jpg[/img]


[img]http://www.cakes-you-can-bake.com/images/video-game-controller-cake-21238790.jpg[/img]


[img]http://cache.gawker.com/assets/images/9/2009/12/500x_tempting-ps3-cake.jpg[/img]


[img]http://cdn2.mixrmedia.com/wp-uploads/wirebot/blog/2010/03/wii_cake.jpg[/img]


[img]http://www.gearfuse.com/wp-content/uploads/2009/10/nintendo-gameboy-cake-design.jpg[/img]


[img]http://cdn2.mixrmedia.com/wp-uploads/wirebot/blog/2010/03/portalcube.png[/img]
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Well, I'm still a newb, but thanks Gamedev for making me resemble a programmer and make me able to communicate in English (...).

Anyhoos, I didn't know we almost have the same birthday. It would be nice to meet you guys in real life too.

This thread is too much for my overly sentimental state right now :')

EDIT: "same birthday" WTF?? I meant almost the same date...
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The thing that amazes me is that for the amount I used to post here when I was just learning has made it so that my posts per day is still over 1 even after a few years being in the industry and not posting as much here
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CAEK!

NOM NOM NOM!

[img]http://farm3.static.flickr.com/2142/1746387997_61a729e099_o.jpg[/img]
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Happy birthday GDNet! Thanks for helping me learn so much over the last 10 years!
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[quote name='Dave Astle' timestamp='1308174722' post='4823817']
So, so proud.

In related news, being behind the scenes, I get to see things before they're visible to the community, and, well... puberty has started. This may get bumpy.
[/quote]
Whoa, it's Dave! Long time no see!
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