# Need advice on where to go next

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First off, I should say that I'm a 16 year-old in high school with a vision to be a game developer, possibly indie. I started dabbling in Python programming probably about three years ago. Most of what I've done has been just tinkering, but I feel I've reached a point where I need to move on to a more "professional" development environment. I have nothing against Python, but I know that it can only take me so far. For a while, I had been lightly looking into finding a C++ game development book, but I was overwhelmed by the number of them. I've since come to realize that C++ is not, after all, the only real choice. I would be willing to learn C++, C# with XNA, Java, UnrealScript, Unity, etc. I really just need advice on what comes next. I have a friend who's getting into 3D modeling, so I shouldn't have to learn that too much (But I'd still like to learn the basics eventually). Can anyone recommend any books, websites, web tutorials or anything to help me from here?

I'm not expecting to make the next Call of Duty or Minecraft.

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Your guess is as good as mine, at this point.

It really depends on a lot of things; how much time you have, how much aptitude for programming you have, how much effort you're willing to expend before you see results, what kind of results you expect in the first place...

Just pick a technology that looks cool, and run with it, unless you have really specific goals (in which case it'd help us to know what those goals are).