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Made an iPhone App, wrote an article about my experiences

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So I got offered to make an iOS game to promote a book for the tween crowd. It was a simple card game and I managed roll a prototype in a few afternoons. I was estimating the rest of the project would be done in a month.

6 months later the game was finally ready for the [url="http://itunes.apple.com/us/app/nerd-girls-the-game/id436536355?mt=8"]AppStore[/url]. I wrote an article about my experiences in [url="http://lazyfoo.net/games/nerdgirlsthegame/index.php"]having to self develop an App[/url].

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This should be required reading for anyone coming here to recruit for their first project, #9, #8 and #5 in particular.

Thanks for the read!

[quote]This is why software engineers aren't afraid of the robot apocalypse. There's no reason to be scared of something that can be taken down with a misplaced semicolon.[/quote]
New favorite. :)

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