Sign in to follow this  
VoxelGrid

Rendering Technics of 3D Dot Game Heroes

Recommended Posts

Hello,

I don't know if I'm in the right section, but I've a question about the rendering technic used in a game.
The game is 3D Dot Game Heroes, a PS3 game: http://www.videogamesblogger.com/wp-content/uploads/2009/11/3d-dot-game-heroes-town-screenshot.jpg

My first thought is that it uses voxel rendering, but I'm not very sure ...
What do you think ?

Share this post


Link to post
Share on other sites
I think it is just rendering the cubes with a depth of field whilst making the blocks larger the further back you go (As you can see in the turret of the castle). Its probably using like psedu-voxels.

Share this post


Link to post
Share on other sites
I don’t think you can destroy the cubes individually so I doubt if they are cubes at all. It’s probably just a normal triangle mesh with a texture applied to make it look like cubes. In other words it’s just an artistic style – nothing technically complicated at all.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this