Sign in to follow this  
thedodgeruk

when is ita good use to use instancing and when its not

Recommended Posts

can instancing be used for any mesh, eg say 3 buildings that are in a scene , or should instancing only be used for certain things and over a sertain number . if so can any one tell me please

Share this post


Link to post
Share on other sites
Hi,
If you know before hand that you'll be drawing certain meshes many times per frame, it is good to create a system which allows meshes to be drawn with instancing. Maybe your 3 buildings become 4 some day or 100 perhaps. I haven't noticed any performance hit coming from using geometry instancing.

Nowadays it is even possible quite easily to have different textures for different mesh instances.

Cheers!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this