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[XNA] Best book to learn XNA?

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Hello I was thinking about learning about the XNA framework and picking it up to develop a game I've got roughly designed. I'm not new to programming it's sort of like a hobby for me, I've developed several proprietary applications for home and my work with C# in my spare time, just never really attempted to create a game. It sounds like the XNA framework suits me well considering from what I understand it handles most of the low level hardware technical details so since I'm doing this in my spare time I should be able to move along at a decent pace with the XNA framework. I wondering however what the best way to learn how program games with the XNA framework and/or general game design.Thanks for any input.

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There is tons of content on the App Hub that I would take a look at before spending money on a book. Start [url="http://create.msdn.com/en-us/education/gamedevelopment"]here[/url].

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You can also check something like Unity or Unreal Engine SDK.
XNA, in my opinion, is the best API for a small/medium project and is multiplatform.

Machaira is right, look specifically at this: [url="http://create.msdn.com/en-US/education/catalog/"]http://create.msdn.c...cation/catalog/[/url]

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