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[XNA] Best book to learn XNA?

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Hello I was thinking about learning about the XNA framework and picking it up to develop a game I've got roughly designed. I'm not new to programming it's sort of like a hobby for me, I've developed several proprietary applications for home and my work with C# in my spare time, just never really attempted to create a game. It sounds like the XNA framework suits me well considering from what I understand it handles most of the low level hardware technical details so since I'm doing this in my spare time I should be able to move along at a decent pace with the XNA framework. I wondering however what the best way to learn how program games with the XNA framework and/or general game design.Thanks for any input.

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