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how to disable mip-mapping?

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Hi,

I've enabled anisotropic filtering in my app, and for some reason mip-mapping got enabled as well, despite I didn't enable it.

I enabled anisotropic filtering like this:
[code]
dx_dev->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_ANISOTROPIC);
dx_dev->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_ANISOTROPIC);

D3DCAPS9 caps;
dx_dev->GetDeviceCaps(&caps);
dx_dev->SetSamplerState(0, D3DSAMP_MAXANISOTROPY, caps.MaxAnisotropy);
[/code]

How can I explicitly order the API to disable mip-mapping?

Best regards,
Yours3!f

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Using anisotropic filtering implies you want mip mapping. Anisotropic filtering requires mip maps to work

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[quote name='rdragon1' timestamp='1311064832' post='4837261']
Using anisotropic filtering implies you want mip mapping. Anisotropic filtering requires mip maps to work
[/quote]

Ok, you're right...

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