Sign in to follow this  

Alternatives to XNA

This topic is 2338 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey guys. I am trying to figure out if there are any alternatives to using XNA with C#. Im looking for a very similar, game focused library for C#, but possibly one built on openGL instead of DirectX. Mainly because I also want to learn some low level openGL programming, so it seems like a good idea that my game framework uses openGL as well. Ive used XNA and I do like it, Im just searching for alternatives with similar functionality... something like what LWJGL does for java possibly?

Share this post


Link to post
Share on other sites
OpenTK is a c# OpenGL Wrapper + a bit more and SlimDX is DirectX10 + a bit more.

OpenTK is nice, I like it. I made this with it: [url="http://www.youtube.com/watch?v=xQbO8-LLk-A"]http://www.youtube.com/watch?v=xQbO8-LLk-A[/url]

Share this post


Link to post
Share on other sites
[quote name='anttoo' timestamp='1311212493' post='4838236']
OpenTK is a c# OpenGL Wrapper + a bit more and SlimDX is DirectX10 + a bit more.

OpenTK is nice, I like it. I made this with it: [url="http://www.youtube.com/watch?v=xQbO8-LLk-A"]http://www.youtube.c...h?v=xQbO8-LLk-A[/url]
[/quote]

Ahh cool, Im guessing its supported well?

Share this post


Link to post
Share on other sites
[quote name='joeparrilla' timestamp='1311212692' post='4838239']
[quote name='anttoo' timestamp='1311212493' post='4838236']
OpenTK is a c# OpenGL Wrapper + a bit more and SlimDX is DirectX10 + a bit more.

OpenTK is nice, I like it. I made this with it: [url="http://www.youtube.com/watch?v=xQbO8-LLk-A"]http://www.youtube.c...h?v=xQbO8-LLk-A[/url]
[/quote]

Ahh cool, Im guessing its supported well?
[/quote]

I don't really know how well it's suported. But it is essentialy just a load of [DllImport("opengl32.dll") ] glBlah(...); so doesn't require that much maintenance.
SlimDX looks better maintained but thats beacuse it's much more complicated.

Share this post


Link to post
Share on other sites
[quote name='anttoo' timestamp='1311213744' post='4838242']
[quote name='joeparrilla' timestamp='1311212692' post='4838239']
[quote name='anttoo' timestamp='1311212493' post='4838236']
OpenTK is a c# OpenGL Wrapper + a bit more and SlimDX is DirectX10 + a bit more.

OpenTK is nice, I like it. I made this with it: [url="http://www.youtube.com/watch?v=xQbO8-LLk-A"]http://www.youtube.c...h?v=xQbO8-LLk-A[/url]
[/quote]

Ahh cool, Im guessing its supported well?
[/quote]

I don't really know how well it's suported. But it is essentialy just a load of [DllImport("opengl32.dll") ] glBlah(...); so doesn't require that much maintenance.
SlimDX looks better maintained but thats beacuse it's much more complicated.
[/quote]

Ah I gotcha, Im gonna check it out. Thanks

Share this post


Link to post
Share on other sites

This topic is 2338 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this