1. Lumberyard (Game engine) open-source and free tool
Amazon Lumberyard is a free cross-platform triple-A game engine developed by Amazon and based on the architecture of Cry Engine, which was licensed from Crytek in 2015.
2. Sculptris (sculpture tool) open-source and free tool
Sculptris is a virtual sculpting software program, with a primary focus on the concept of modeling clay. It entered active development in early December 2009, and the most recent release was in 2011.
3. Make human (game model creator) open-source and free tool
Make human is an open-source 3D computer graphics software middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D modeling of characters.
4. Ipi soft (motion capture software) not free tool
iPi Motion Capture is a scalable markerless motion capture software tool that supports 1 or 2 Kinect cameras or 3 to 6 Sony PlayStation Eye cameras to track a human action and convert it into a motion capture file
5. Blender (Complete tool) for modeling, texturing and so on (open-source and free tool)
Blender is a professional, free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games.
6. Audacity (music editor) open-source and free tool
Audacity is a free open source digital audio editor and recording computer software application, available for Windows, OS X, Linux and other operating systems.
7. Awesome bump (bump map editor) open-source and free tool (optional)
Awesome Bump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image.
8. Faceware (facial animation) not free tool
Faceware Technologies is an American company that designs facial animation and motion capture technology. The company was established under Image Metrics and became its own company at the beginning of 2012.
9. GIMP (image editing) open-source and free tool
GIMP is a free and open-source raster graphics editor used for image retouching and editing, free-form drawing, converting between different image formats, and more specialized tasks. Through this you can also create bump maps
10. Meshlab (mesh repair) open-source and free tool (Optional)
MeshLab is an advanced 3D mesh processing software system that is oriented to the management and processing of unstructured large meshes and provides a set of tools for editing, cleaning, healing.
11. LibreOffice (create documents) open-source and free tool
LibreOffice is a free and open source office suite, a project of The Document Foundation. It was forked from OpenOffice.org in 2010, which was an open-sourced version of the earlier StarOffice.
12. Atom (coding software) open-source and free tool
Atom is a free and open-source text and source code editor for macOS, Linux, and Microsoft Windows with support for plug-ins written in Node.js, and embedded Git Control, developed by GitHub.
Reference images will be found on Pinterest
Download the free music tracks from these websites
I hope this information will help full to you. I am got so stress to collect this data so don't waste it
I am looking for a team to stop developing project alone and start doing bigger things. I would like a team that is organized and serious even of it is just a hobby. I don't want a project to be dropped every week and the team to disband after 2 months. Even though it is a hobby the quality and complexity of the game should be on par with a game that would be released on a major platform.
I have experience with UE4, Unity and making my own engine with OpenGL. I prefer UE4 for 3D and Unity for 2D but I am willing to work with both.
Every one of the games I worked on (personal project) involve multiplayer and netcode, I used what UE4 provided but for unity I used Forge Remastered which gave me a bigger control on how to optimize everything.
I play several instruments, know about game design and am able to do small modeling task but I am before everything a programmer.
I play mostly competitive fighting games these days (SFV, MvCi, GG, T7) but before I started getting serious into these types of games it was mostly FPS (CS1.6, UT2k4, Quake 3) and Dota-like. As you can see I love competitive multiplayer games but I play solo games too. I have a preference for darker theme games(F.E.A.R, HL, Shin Megami Tensei/Persona, Last of Us, SH2, RE7) even though I play everything offering me a challenge or some peace (Don't Starve, Stardew Valley, Darkest Dungeon, Zelda etc).
I do have several ideas for games with a very clear direction gameplay, marketing and art but I am not looking for a team to work on my ideas, I just have them if needed.
Feel free to ask questions here or PM me if you prefer.