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richy19

Non deprecated tutorials

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As you know with openGL 3.x they have deprecated the fixed function pipeline meaning that everything has to be done with shaders and VBO, so I was wondering if there are any plans to swap all the NeHe tutorials into non deprecated openGL?

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Now that the new site is up and running, we'll start to focus on new content - including bringing the old tutorials up-to-date :)

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