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[SlimDX] 2D Line drawing with color and line thickness - URGENT... PLZ HELP

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Hi there,

I am using [b]SlimDX [/b]with [b]C#[/b] to develop my 2D chart. Due to our client's recommendation I am using '[b]SlimDX.Direct3D9[/b]'.

I have a simple requirement. I am using Primitive drawing to draw the lines. But I found following issues.

[b][size="3"]1.[/size][/b] I have to draw lines with different [b]thickness [/b]and different [b]color[/b]. I found it difficult to implement it using primitive drawing (using PrimitiveType.LineList).

[u]My code looks as follows.[/u]

[b] [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)]
public struct PositionColored
public Vector3 Position;
public int Color;
public Vector3 Normal;
public static readonly VertexFormat format = VertexFormat.Diffuse | VertexFormat.Position | VertexFormat.Normal;

[u]In reder method:-[/u]

_Device.VertexFormat = PositionColored.format;
_Device.DrawUserPrimitives<PositionColored>(primitiveType, 0, vertices.Length / 2, vertices);


I found few examples with rendering using triangle type. But in my case I should be able to provide a color at run time in which i can draw lines. [b]So thickness and color are the problems I am facing here.
Now, when i finished drawing, all the lines are rendered in same color (Black -> despite i specify the color as Red) and with unique thickness. Can any one please help?

[b][size="3"]2[/size][/b]. I tried with an alternate approach by using the Line object. I could give a specific color and thickness also. But unfortunately I can only draw cannected lines (just like in 'LineStrip' . But I want the functionality like 'LineList'.
Code is given below.[/u]
SlimDX.Direct3D9.Line _Line = null;
[i] _Line.GLLines = true;
_Line.Width = 0.5;[/i]

_Line.Draw(_Vertices, this._RenderColor);[/i]


If some one can help to solve out any of these 2 scenarios, it would be a great help. Please advise, thanks in advance.

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