Sign in to follow this  
savail

How to set resources in visual c++ project?

Recommended Posts

savail    333
Hey,
Do you know any tutorials on how to set resources in visual c++ or could you tell me step by step how to do this? I would be very grateful!

Share this post


Link to post
Share on other sites
Toadhead    244
In VS C# using XNA you have a content pipeline, where you add resources to the project so you can use XNA's functions to use them.
In case you're confused with this, usually you just use a C++ library to open, say a JPG file, and than use something like file.open("myimage.jpg") where myimage.jpg is located in the same directory as the executable file.

Share this post


Link to post
Share on other sites
ApochPiQ    23003
[quote name='vleugel' timestamp='1311704570' post='4840713']
In VS C# using XNA you have a content pipeline, where you add resources to the project so you can use XNA's functions to use them.
In case you're confused with this, usually you just use a C++ library to open, say a JPG file, and than use something like file.open("myimage.jpg") where myimage.jpg is located in the same directory as the executable file.
[/quote]

That's really neato and all, but he's not using C#.

Share this post


Link to post
Share on other sites
yckx    1298
I suspect the OP is looking for information about the [url="http://msdn.microsoft.com/en-us/library/aa380599(v=vs.85).aspx"]Resource Compiler and resource definition scripts[/url]. The link goes to the MSDN documentation. Without a more specific question, that's the best I can do.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this