Hi all,
I am trying to save a mesh in .x file, and the I wan to be able to load it.
The problem I have is that the meshnormals are being saved as 0 and the load crashes (if I manually modify the values, it works)
Here is how my x-file looks:
Mesh {
3;
0.000000;0.000000;0.000000;,
0.500000;1.000000;0.000000;,
1.000000;0.000000;0.000000;;
1;
3;[color="#ff0000"]0,0,0;;
MeshNormals {
3;
-0.707100;0.000000;-0.707100;,
0.000000;0.707100;-0.707100;,
0.707100;0.000000;-0.707100;;
1;
3[color="#ff0000"];0,0,0;;
}
and here how I modify it manually in txt so I force it work:
Mesh {
3;
0.000000;0.000000;0.000000;,
0.500000;1.000000;0.000000;,
1.000000;0.000000;0.000000;;
1;
[color="#ff0000"]3;0,1,2;;
MeshNormals {
3;
-0.707100;0.000000;-0.707100;,
0.000000;0.707100;-0.707100;,
0.707100;0.000000;-0.707100;;
1;
[color="#ff0000"]3;0,1,2;;
}
How can I set Mesh and Meshnormal information??
[.net] Save .x MeshNormals error
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