Sign in to follow this  
SethuRajPandavathR

[.net] Non Skeletal Animation

Recommended Posts

Hello everyone.[img]http://public.gamedev.net/public/style_emoticons/default/smile.gif[/img]
I know that managed directx has been discontinued....[img]http://public.gamedev.net/public/style_emoticons/default/unsure.gif[/img]
But Can anyone help me how to animate non skeletal x file mesh in managed directx C#..?
I have suceeded in animating skinned mesh file (eg: tiny.x like file).
Now i have a simple x file with keyframes for rotation in Z-axis.But when using this file with the skinned mesh animation code its not working...
Pls help.....[img]http://public.gamedev.net/public/style_emoticons/default/biggrin.gif[/img]

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this