OpenGL 4.2

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6 comments, last by Yann L 12 years, 8 months ago
The spec came out yesterday.

Nvidia has already released drivers that support OpenGL 4.2 on compatible hardware.

Does anyone care? Is there anything that stands out in the new version?
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I think nobody will care for at least 6 months, if not more, when vendors will make their 4.2 opengl drivers usable (without bugs).
interesting review of 4.2
https://docs.google.com/document/d/1kFzd9eZikZoAIKdDTkPo2i3OVeq4u8JZkmmIkdXDRNM/edit?hl=de
Nice link, Danny02, thanks.

They've also released [url="http://goo.gl/3oEDM"]OpenGL Samples Pack version 4.2.0.0[/url], which provides 10 new samples covering OpenGL 4.2 features.
There's a lot of good stuff in here. I hope it convinces more people to use OpenGL. Cross platform is the way to go. But then again, I'm a die-hard linux user who keeps a windows partition around just to play games and test my own code. I dare not write something that only linux users or windows users can play.
Douglas Eugene Reisinger II
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http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX

Worth reading.

By the guys who brought you Indie Humble Bundle 1, 2, and recently 3.
Much better reading (and also why that blog entry on wolfire.com is not so good reading): http://www.gamedev.net/blog/42/entry-2092017-direct-x-vs-opengl-revisited-revisited/

Much better reading (and also why that blog entry on wolfire.com is not so good reading): http://www.gamedev.net/blog/42/entry-2092017-direct-x-vs-opengl-revisited-revisited/

While a good and insightful read that sets some very common mistakes straight and rightfully denounces zealotry from both sides of the fence, one should keep in mind that it is over a year ago that this was posted and therefore some points became somewhat obsolete. For example, OpenGL now fully supports hull and domain tesselation shaders (although they are called differently, tessellation control shader and tessellation evaluation shader). Also, the OpenGL vs OpenGL-ES intercompatibility issue is now mostly solved.

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